- #HEARTS OF IRON 4 STEAM WORKSHOP FOLDER MOD#
- #HEARTS OF IRON 4 STEAM WORKSHOP FOLDER MAC#
- #HEARTS OF IRON 4 STEAM WORKSHOP FOLDER WINDOWS#
Import - All the assets (textures, models) to import custom assets in the Asset Editor are placed here.ColorCorrections - Custom color corrections look-up tables can be placed in this folder.Assets - Assets saved from the Asset Editor are stored here.On Linux $XDG_DATA_HOME/Colossal Order/Cities_Skylines.
#HEARTS OF IRON 4 STEAM WORKSHOP FOLDER MAC#
#HEARTS OF IRON 4 STEAM WORKSHOP FOLDER WINDOWS#
#HEARTS OF IRON 4 STEAM WORKSHOP FOLDER MOD#
Name = “base_music_faceplate”, Change “base_music_faceplate” to your mod folder’s name like this “test_faceplate” When you open it up you’ll see this (Example) Now open “music_station_base” from your mod folder located in “mod\test\interface” Now you can safely delete the default album cover from your mod folder and then rename yours like “test_album_art” (Example) The right one in the game will be when the Radio Station is turned on.The left one in the game will be when the Radio Station is not turned on.Then pick eraser and erase around the tick. Once you got your album cover in the left frame, just copy then paste it again and put it in the right frame. When you want to add a custom image make sure to resize them first before adding to at least 144×113 so they can fit in their frames. You can change it to anything you’d like, I used bruh. dds file when you finish editing otherwise it won’t work! Now start editing your album cover.īe sure to save it as.
Now, let’s make our album art for our Radio Station. Go to “ mod\(your mod folder name)\gfx\interface\topbar\musicplayer” select the “ base_game_album_art” which you got from the base game’s files. Rename these like “test_music_l_english” and “test_musicplayer_l_english” when it is inside your mod’s “localisation” folder (Example)Īfter you’ve done these, your mod folder should look like this with the files added inside the folders. You need “music_l_english” and “musicplayer_l_english” Rename them both like “test” when they are inside your mod’s “interface” folder (Example) You need “musicplayer.gfx” and “music_station_base.gui” Interface files are also needed which you can get from here. Rename it like “test_album_art” when it is inside your mod’s “gfx\interface\topbar\musicplayer” folder (Example) (Mine album art is already edited, you will have to edit yours yourself) “mod\test\gfx\interface\topbar\musicplayer” and paste it inside here. Now copy and paste “base_game_album_art” inside your mod’s “musicplayer” folder and be sure to have these folders in order We also need an album cover which you can later change to your own liking. Rename both of them like “test” once they are in your mod’s music folder (Example) You need “_songs.txt” and “music.asset” files and copy them into your mod’s “music” folder. (This is optional but I highly recommend doing this since this really makes the whole process easier.)
Now you will need some files from the base game which you can get by browsing the game’s files.įrom the base game you’ll need these files.